Capital Sieges
Important Notes: In order to attack a capital city, the alliance must hold atleast 1 city within the capital’s region (see all regions here).
Every city and capital has a different buff, these are significantly stronger than normal cities (see all city and capital buffs here). In addition, the appointed Governor of a capital recieves a strong combat buff. The Governor of a capital can also appoint a subset of capital-cabinet possitions which can be very useful. These include:
+6% healing speed
+6% resource and gold production
+3% damage dealt to other kingdoms
+30% prosperity regeneratino speed
+3% damage dealt to gnomes and non-player city garrisons
Remember to run the right talents when sieging a difficult city
- Shock – “deals 1% of the walls maximum durability in damage” in addition to your army’s attack damage.
- Survivial Methods – helps you take minimal losses, “reduces troops killed by 10%“
- Ruin – “Increases damage dealt to city garrisons by 5%” and is probably the strongest single talent for city sieges.