Siege Schematics: City, Capital and World Heart
City sieges are important throughout the Infinity Kingdom journey. In early days of a server, Norheim cities are faught over, then Capitals and eventually Contention of Relics opens up bigger sieges are required – Relics and the World Heart. In older servers, Legion of Frostborne are rumbling through the seasons, requireing all alliances to siege countless cities and capitals in the frozen lands of the gnomes.
I lost count of the number of times I have seen sieges looking like this:
Dont be like these guys, leaving spaces everywhere and parking your city in rediculess ways, means longer marchtimes, slower sieges and much largers strain on the few who got a space within reasonable range.
How to siege a city – the right way
I shall not spend a lot of time on this, as there is really only two things you need to do.
- Set your siege schematic right
- Adjust your talents if you are doing a difficult siege
(A) Norheim Cities – CoR Relics – SvS Cities
These are 4×4 making it easy mode to position.
(B) Norheim Capitals – CoR World Heart – SvS Ymir
These are 5×5, an odd number for our 2×2 castles.
Beware! Don’t just park next to it without thinking first, otherwise you end up with gaps.
You obviously want military talents increasing your fighting power when you are sieging a difficult city – oh and remember them buffs!
Important talents are: Ruin, Survival Methods and Shock