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Ranking Strategies & Killing Blow

A killing blow nets you an additional 9,000 Justice points and 134,400 enchant stones. If you get 2 of these in a day, you are set for no. 1 almost guaranteed.

Since there is a cap on how many points you can earn dealing damage (1250 per hit) and you only have a total of 20 hits per day, you are realistically able to rank top 10 in around 2-3 events based on your servers concentration of whales/actives. You want to rank in as many events as you can. I usually do two or three, with three it is almost always no.1. ranking.

3 spider kills during the event2 spider kills during the event
Attacks: 1250 * 20 = 25,000
3x top 10: 7000 * 3 = 21,000
Total 46,000
Attacks: 1250 * 20 = 25,000
2x top 10: 7000 * 3 = 14,000
Total 39,000

Read more about ranking rewards.

As you can see, 9,000 points for a killing blow means the world when you are so heavily limited in the number of points you are able to reach in other ways.

How do I get the killing blow?

You should always try and get the last hit. Beware, that you must remain top 10 for the kill, but once that is secured, you should try and hit the killing blow. Be slow with it, it is better to miss your hit because someone else got the kill than to use an attack on a spider where you would have ranked top 10 anyway. The attack is refunded if you hit after the spider is dead.

Only exception to this, is if you are in close competition with someone and can see you will likely end on the same number of ranking points (event ranking). Then you want to hit quickly and get the point cap you both will reach – you want to do this, because if two players are tied in points, the player who got the points first wins.

Getting killing blows require some finess and a good bit of luck.

You need to make yourself a march that deals around 1% in damage, reliably. See my guides on marches.

When the spider is active, you need to watch carefully who in your server turns up, watch the damage meter and how much power the attendees have. Based on this you can aproximate their damage dealt per hit and count down to the killing blow.

I usually use the last 30% to take note of the attacks. I move quickly from each of the three spider spawns and simply count attacks landing on the spider (take note if high power people are idle untill last min you wanna adjust accordingly). When the spider have droppedn from 30% to 20% I note how many attacks were made – e.g. let’s say 15. If from 20% to 10% takes 13 hits, I will then make sure that my last attack is made as the 13th attack move towards the spider.

If powerful people are at spider trying to snipe it, I will subtract a chunck of hits and go when I have seen 10 armies marching.

Published: 07-04-2022