Wind – Pure and simple
This guide is part of my article series on Prime League Illusion Builds. If this build is not to your likeing, have a look at the rest of my builds on the main Prime League page.
This build is made for: Round 3 of Pre-league (150 Violets)
This article is on wind – pure and simple wind. Wind is a strong element because of the strong dragon skills, superior stats from dragon, access to wounds and high damage of both physical and magic types.
Emperor Qin: Coercion + Oaken Guard + Energy Suppression
Baldwin: Weakness + Annihilation + Concentration
Saladin: Malice + Adrenaline Rush + Life Link
Hannibal Barca: Cleave + Fighting Master + Anger
Strengths and weaknesses
This setup is a solid wind machine. With the high damage, sustain and wounds it eats through anything quickly. It is a ramp-up setup. Meaning that both sustain and damage output is ramping up slowly mainly from Hannibal and Saladin plus dragon healing over time effects. This makes us strong versus some things – like earth – but weak against other things such as fire!
Fire teams built for high damage in burst windows will kill us dead VERY quickly. You will never beat a fire team if your opponent knows what they are doing. Most other things tho are juicy honor in your eyes.
In conclusion, a balanced march. Wins against most things but hard countered by bursty-fire teams.