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Pure water: Yoshi, Merlin, Attila, Herald

Author: Myrahk 271 views

This guide is part of my article series on water builds. If this build is not to your likeing, have a look at the rest of my builds on the water build page. I have multiple builds for any taste available, IB, PvE, arena/ToS builds and F2P/cheap builds.

This article is on Free 2 Play water for when you have grinded out and gotten Attila for free through arena (or light spending)

This build perform well in PvP and versus gnomes. This is a VERY standard basic setup. It will be strong versus most things, and it is balanced between sustain for pve grinding and prowess in pvp. It is a perfect build if you are not spending, because you will have big problems with maxing out ToK skills for various marches and combat setups. This can do it all!

If you do not have Attila yet, go check out my guide on alternative builds.

Setup

This setup is pretty standard and revolves around pumping Merlin and William. Merlin deals insane magical damage and with added crit buff from William, running DB-Chase becomes VERY viable with extreemly high damage output and AOE the enemy down. Moreover, we use Yoshi to support Merlin with Assist ensuring a high troop count on Merlin for insane magic hits.

Herald adds a decent secondary DPS to the fight and boosts the damage output of both Yoshi and William.

The biggest drawback of using this as your main, is that you are unable to apply wounds, making fights versus earth and holy very difficult. This however, also means you are taking full advantage of the insanely strong Merlin (best mage in the game).

You want to run this passive loadout:

Merlin: Annihilation + Death Breath + Concentration/Nova

Yoshi: Assist + Malice + Absolute Defense

Herald: Resist + Oaken Guard + Weakness

Attila: Adrenaline Rush +Fighting Master + Shelter

Countering enemies

There are small changes that needs to be made to the above default ToK setup depending on what you are fighting. Like if you are up against a lightning march with Khan Ysg, throw away Resist and put in energy suppresion. Changes you might want to consider are:

  1. You want to play around with shelter and misleading here depending on your enemy.
  2. If you are not fighting other waters (Merlin’s) you need life link instead of resist.

Published: 15-06-2022

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