Water Dido-Merlin (updated patch 2.3)
This guide is part of my article series on earth builds. If this build is not to your likeing, have a look at the rest of my builds on the water build page. I have multiple builds for any taste available, IB, PvE, arena/ToS builds and F2P/cheap builds.
This build one of the absolute strongest water builds for patch 2.3 This water setup will kill earth, shadow and holy! It relies on physical defense in combination with superior burst damage output. We abuse Merlin’s overtuned ultimate ability and pair it with Dido’s 50% chill damage buff. Merlin himself deals such insane damage, that we can comfortably run Ramssess and Attila for survival and control, making this setup extreemly tanky while maintaining high damage. This is the ONLY setup in the game that can kill holy even at a power disadvantage without wounds.
How does it work?
This article is on water with Merlin-Dido as the center of attention. We are running Dido in this team, because she provides a crazy amount of physical defense to the team (awesome especially in this phys dmg meta!) plus she boosts the damage output of Merlin (50%) significantly by chilling enemies.
This build is made as an allround build performing very well against any enemy. It is not specialized to counter shadow or do anything specific, it is plain and simple a solid strong build for all content and highly competitive in PvP combat.
This is an awesome build that can kill anything without requiring massive amounts of money invested. Merlin and Ramssess are the two cheapest Immortals in the game and Dido is a free-to-play reward from King of the Hill. Attila does require a little investment to get and max, but overall this is by far the cheapest and strongest build in all of Infinity Kingdom.
This makes the build extreemly strong, as spending a few bucks makes you competitive with whales!
For this build you want to maximize the amount of magical damage dealt to the enemy. Therefore, you want to run Coalesce for your dragon specialization talent. Prioritize upgrading Freeze breath to increase the % magic boost.
This setup is pretty simple to run. You toss on the right passives and watch Merlin melt everything!
When you are fighting you have 1 thing to beware of: Enemy Immortal placement. You are using Ramesses and as such you need him to be useful. He must face your opponents physical damage dealer (Alex, Siegfried, Barca, etc.). He will significantly slow down melees running cleave due to his phys shield and if the enemy run their offensive immortal behind their melee dmg dealer = you are golden as Ramssess will disarm the enemys bath/khan/gilga. Fortunately for you, your enemy will likely do just this, because people run shelter and backline-assist on the same side, leaving double dps on the other side.
You want to run this passive loadout:
Dido: Absolute Defense + Assist + Sacrifice
Merlin: Concentration + Annihilation + Chase / Fighting Master (if you can upgrade to Spell Disintegration / or Stormeye, in that prio. order).
Ramessess II: Weakness + Cleave (or energy supp. vs low tech Khan’s) + Oaken Guard
Attila: Energy Burst + Death Breath + Malice